The record book · 10,184 simulated games
The longest games, biggest turns, and strangest finishes.
The collection includes marathons, landslides, unlikely finishes, and one player who collected 34 tiles without ever opening. The rules engine reconstructed and verified each retained replay.
77turns
The marathon
The longest verified game in the corpus kept finding one more legal move.
- Game length
- 77 turns
- Pool left
- 7
- Result
- Normal
24tiles
The great unload
One turn converted an enormous rack into a complete legal table and an immediate win.
This pilot retained detailed turn rows for a subset of games, so an unseen turn could have been larger. This is the strongest value with a complete verified replay.
- Game length
- 69 turns
- Pool left
- 6
- Result
- Normal
34tiles
Never got through the door
A player accumulated the largest verified rack while never completing the initial meld.
- Game length
- 77 turns
- Pool left
- 7
- Result
- Normal
73turn
The late arrival
The latest successful initial meld in the corpus arrived when the game was nearly over.
- Game length
- 74 turns
- Pool left
- 0
- Result
- Normal
75turns
Nothing left to draw
The pool emptied and a complete circuit of passes ended the game with tiles still stranded.
- Game length
- 75 turns
- Pool left
- 0
- Result
- Blocked
46table changes
The table rewrite
The busiest verified turn broke apart and rebuilt more of the shared table than any other retained replay.
The full game rows contain a 49-table changes result, but its replay was not retained. This is the strongest value with a complete verified replay.
- Game length
- 53 turns
- Pool left
- 16
- Result
- Normal
17turns
The sprint
The fastest verified finish wasted almost no time between the deal and the winning move.
- Game length
- 17 turns
- Pool left
- 43
- Result
- Normal
289points
The landslide
The widest single-game scoring result turned the opponents' remaining racks into one huge total.
- Game length
- 66 turns
- Pool left
- 4
- Result
- Normal
Method
How the record book is generated
The exporter scans completed experiment artifacts, ranks each category with deterministic tie-breaking, requires a retained replay, verifies it, and emits this website bundle. It flags any category where the numerical record lacks a replay. Future 100,000-game runs will retain every replay so one command can replace every record that has been broken.
Download the record book JSON